Archive for the 'Photoshop' Category

100 Days, 100 Renders— Day 100

cdcr-100-a_day_in_the_life_credits

Perhaps it’s appropriate that my final image would be an ambitious misfire. I’ve occasionally created accidental long-exposure-style images from time to time. I’ve wondered about doing a sci-fi long exposure since I saw one in the 2002 edition of the Ships of the Line calendar (which sadly doesn’t even have a thumbnail online I can link to). My big mistake was having it be a daylight image. The ships orbiting Babylon 5 are so underexposed you can hardly see them even if you know they’re supposed to be there. There were also some technical gambles I took with lens flares and antialiasing that didn’t pay off. I think the concept is worthy of a second attempt based on what I learned, though.

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• November 15, 2016 • Comments Off on 100 Days, 100 Renders— Day 100

100 Days, 100 Renders— Day 99

cdcr-099-londos_dream_credits

Almost to the end. A quick image for today, to give me a little extra time to do something special for tomorrow. Hopefully it’ll turn out well.

• November 14, 2016 • Comments Off on 100 Days, 100 Renders— Day 99

100 Days, 100 Renders— Day 98

Full-Sized Image

Another B5 comparison shot, this time with “The Lost Tales,” the most recent B5 production. Interesting trivia note: I believe this is my first recreated image using one of the same models as in the original (Fabio’s Brakiri ship).

• November 13, 2016 • Comments Off on 100 Days, 100 Renders— Day 98

100 Days, 100 Renders— Day 97

cdcr-097-final_approach_credits

As a little birthday treat, I decided to recreate one of my all-time favorite VFX shots. I got a lot of speckling after I had to reduce the render quality to get something that I could put up today, and the decision to use a photo of the Earth with such a prominent aurora in the background was a daring choice that didn’t really pay off, but the most important part of the image to me was how the shuttlebay interior turned out, and it looks good.

• November 12, 2016 • Comments Off on 100 Days, 100 Renders— Day 97

100 Days, 100 Renders— Day 96

cdcr-096-b5_season5_opener_credits

No slider this time, because I just eyeballed it this time. Here’s the original screencap.

 

• November 11, 2016 • Comments Off on 100 Days, 100 Renders— Day 96

100 Days, 100 Renders— Day 93

cdcr-093-affairs_of_state_credits

A special image for election day, a painting commemorating the first visit of the Earth Alliance’s president to Minbar.

• November 8, 2016 • Comments Off on 100 Days, 100 Renders— Day 93

100 Days, 100 Renders— Day 92

cdcr-092-as_long_as_this_place_remains_ii_credits

Revisiting an older image.

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• November 7, 2016 • Comments Off on 100 Days, 100 Renders— Day 92

100 Days, 100 Renders— Day 91

cdcr-091-maintbot_flyby_credits

I stole this scene wholesale from a twelve-year-old test-shot that I never put on line. If it’s new to you, it counts!

• November 6, 2016 • Comments Off on 100 Days, 100 Renders— Day 91

100 Days, 100 Renders— Day 90

cdcr-090-there_goes_the_neighborhood_credits

A new moon has appeared in the sky of Epsilon III. I’m sure it’ll be dull.

• November 5, 2016 • Comments Off on 100 Days, 100 Renders— Day 90

100 Days, 100 Renders— Day 89

cdcr-089-hunter_prey_credits

Centauri ships pursuing a Narn cruiser. Some days, the inspiration doesn’t strike.

• November 4, 2016 • Comments Off on 100 Days, 100 Renders— Day 89