Archive for the 'Star Trek' Category

100 Days, 100 Renders— Day 97

cdcr-097-final_approach_credits

As a little birthday treat, I decided to recreate one of my all-time favorite VFX shots. I got a lot of speckling after I had to reduce the render quality to get something that I could put up today, and the decision to use a photo of the Earth with such a prominent aurora in the background was a daring choice that didn’t really pay off, but the most important part of the image to me was how the shuttlebay interior turned out, and it looks good.

• November 12, 2016 • Comments Off on 100 Days, 100 Renders— Day 97

100 Days, 100 Renders— Day 88

cdcr-088-unveiling_credits

Another Beyond-inspired image. Trying to reproduce a (modern) pro-shot is definitely a good exercise. I think this might be the first time in my life I ever used a rim-light.

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• November 3, 2016 • Comments Off on 100 Days, 100 Renders— Day 88

100 Days, 100 Renders— Day 87

cdcr-087-go_beyond_credits

You know what movie I really liked this year? Star Trek Beyond. You know what Blu-Ray arrived in the mail yesterday?

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• November 2, 2016 • Comments Off on 100 Days, 100 Renders— Day 87

100 Days, 100 Renders— Day 84

cdcr-084-enterprise_orbiting_credits

I came across this screencap from TOS-R browsing around last night, and decided it would make a good iPad wallpaper.

• October 30, 2016 • Comments Off on 100 Days, 100 Renders— Day 84

100 Days, 100 Renders— Day 80

cdcr-080-tos_style_credits

A minor settings error and a lack of time to make up for it led to todays super-tiny render. The angle was based on a common stock shot from the Original Series.

• October 26, 2016 • Comments Off on 100 Days, 100 Renders— Day 80

100 Days, 100 Renders— Day 77

cdcr-077-archer-and_pod_credits

You know, I specifically made the airlock on my Archer model consistent with the movie-era docking collar, so I suppose I should show it in use.

• October 23, 2016 • Comments Off on 100 Days, 100 Renders— Day 77

100 Days, 100 Renders— Day 76

cdcr-076-e-a_reveal_credits

I was hunting for inspiration for a quick render last night, and the music from the final scene of Star Trek IV came on shuffle. Probably not the best scene with my current mish-mash of lighting and surfacing workflows but, hey, it’s a picture.

• October 22, 2016 • Comments Off on 100 Days, 100 Renders— Day 76

100 Days, 100 Renders— Day 68

cdcr-068-dominion_enterprises_credits

By popular request, a shot of the Enterprise-E during the Dominion War.

• October 14, 2016 • Comments Off on 100 Days, 100 Renders— Day 68

100 Days, 100 Renders— Day 67

cdcr-067-one_of_those_days_credits

As the U.S.S. Sisyphus loses power in the face of the… cube? Higher dimensional structure? Viewscreen test pattern?… Captain Baxter realizes that it’s going to be one of those days.

I thought a picture inspired by the Improvised Star Trek would be fun, and give me a chance to do something slightly off-beat. I had a brain-fart when I was setting up the image, and misaligned the cube, so it’s not quite a real Belvedere Cube. Unfortunately, I have no idea how to model a Squircle.

I have no idea why the glow textures for the model didn’t apply, prompted the unplanned energy drain on the ship. Everything looked correct in the settings, but, hey, conversions are weird.

• October 13, 2016 • Comments Off on 100 Days, 100 Renders— Day 67

100 Days, 100 Renders— Day 60

cdcr-060_con_permiso_credits

The (official) first contact between humanity and the Borg.

• October 6, 2016 • Comments Off on 100 Days, 100 Renders— Day 60