100 Days, 100 Renders— Day 52 Posted on September 28, 2016 by David Gian-Cursio Another portrait-oriented image, and my first in a while using only video-game assets. Oddly enough, textures designed for a 480i CRT more than a decade and a half ago may not hold up in 5K HDR renders. Share this:Click to email a link to a friend (Opens in new window)Click to print (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Mastodon (Opens in new window)Click to share on Tumblr (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Pinterest (Opens in new window)