Stargate 2020 (Milky Way Version)

Orthographic diagrams of the model1SGC Logo by mikepjr
Orthographic diagrams of the model with chevrons omitted
Showcase animation of the model and effects

“Stargate 3.0 (Milky Way Version)” for Lightwave 2020, Released March 28, 2021 (CC0) —80 MB

Conversion Kits:

Main Model

Inner Rings With Alternate Origin Symbols

Continuing with my work on building a new stargate model, and in advance of the Atlantis-style ‘gate, we have the flagship version, the stargate as it appeared in the series Stargate SG-1, give a take a few alterations and enhancements.

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Tech the Tech: How to Dial a Stargate

Or, “Mother, the chevrons are locking!”

Considering it’s just a big, spinning wheel, there’s actually a surprising amount of ambiguity about exactly how the Milky Way version of the Stargate dials. The basics are obvious. There’s an inner ring, which rotates alternatively clockwise and counterclockwise to indicate specific symbols on it, each of which is represented by one of nine corresponding chevrons on the main ring of the device. The chevrons are numbered one through seven, proceeding clockwise, ending with seven at the top, and skipping the bottom two chevrons.1In the subsequent television shows, we saw eight- and nine-chevron addresses. The nine-chevron address engaged each chevron in clockwise order, with the bottom-right chevron becoming chevron four and the normal chevron four being chevron six, and so on. The implication in “The Fifth Race,” the first episode where it was done, is that the first six symbols encode under the normal chevrons, while the additional seventh symbol encodes at the bottom right chevron (briefly seen on a computer screen), with chevron eight at the top, which is confirmed by comparing the visible symbols on the Atlantis stargate in the episodes “No Man’s Land” and “The Pegasus Project” with the published eight-symbol address for Earth.

So the question left is, exactly what position on the main ring indicates which symbol is being encoded or locked by a given chevron?

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References
1 In the subsequent television shows, we saw eight- and nine-chevron addresses. The nine-chevron address engaged each chevron in clockwise order, with the bottom-right chevron becoming chevron four and the normal chevron four being chevron six, and so on. The implication in “The Fifth Race,” the first episode where it was done, is that the first six symbols encode under the normal chevrons, while the additional seventh symbol encodes at the bottom right chevron (briefly seen on a computer screen), with chevron eight at the top, which is confirmed by comparing the visible symbols on the Atlantis stargate in the episodes “No Man’s Land” and “The Pegasus Project” with the published eight-symbol address for Earth.

Stargate Command Plaque

“SGC Logo Plaque” for Lightwave 2020 (FBX & OBJ Included), Released March 15, 2021 (CC0)—279 KB

As a quick little side-project, the other night I built the SGC Plaque. Joseph Mallozzi, who was a writer and producer on the TV shows, has been posting high-res behind-the-scenes photos, concept art, and documents since the shows were still on the air, and recently posted a construction diagram of the plaque, which made it pretty easy to model in only an hour or two, most of which was spent squinting at the measurements and comparing with some photos of the finished plaque to see how things changed between the drawing and the actual piece.

There was also a 3D rendered version used on the show as a screensaver and decorative element on computer displays which was colored differently, so I made both versions. I didn’t sweat getting the textures exactly right (and there were some shape differences with the digital version I didn’t bother changing), just going for the spirt instead of a perfect duplicate. The gaudy ’90s texturing is pretty rough, and now we’ve entered a glorious era where flat color in CGI actually look okay.

The physical and digital versions of the plaque on the show

Stargate 2020 (Film Version)

Orthographic diagrams of the model
Alternate views with the chevrons locked, and unobstructed views of the Earth and Abydos versions of the inner ring glyphs
Showcase animation of the model and effects.

“Stargate 3.1 (Film Version)” for Lightwave 2020, Released March 22, 2021 (CC0) —44 MB

Conversion Kits:
FBX Version (CC0)—78 MB
FBX Animation Templates (CC0)—0.1 MB
OBJ Version (CC0)—87 MB
Texture Reference (CC0)—24 MB

Since last summer, I’ve been working on a new 3D model of the stargate in Lightwave, my third attempt. Since I last built a stargate model in 2006 (with small updates afterward), my skill as a modeler has increased, and reference material is far more plentiful. That includes behind-the-scenes photos, low-res but still useful construction diagrams from auction websites, HD home video releases of the movies and television shows, and, most importantly, high-res photos from Les Enfants de Mac Gyver, a group creating a duplicate of the SG-1 stargate setpiece using pieces of the screen-used version purchased at auction as well as their own copious research. There are many sections of this model where I simply wouldn’t have been able to even guess at what went where without their detailed and plentiful photos of their stargate being assembled, disassembled, and otherwise worked on.

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Tech the Tech: The Glyphs on the Abydos Stargate

I’ve been working on a new 3D model of the stargate. For the moment, I’ve been working in parallel on the variations seen in the original movie and the SG-1 television series, since they share nearly all of the same parts.1The Atlantis stargate, while superficially similar, actually has enough unique aspects that it makes more sense for me to build a separate model based on the parts I’ve made for the movie/SG-1 version. One of the elements I’d like to recreate is that in the original movie, the stargate on the alien planet Abydos had different symbols on its inner ring than the one on Earth. I’ve never seen any listing of these alternate symbols, so I investigated the film to see what I could figure out.

NO MATTER WHERE YOU GO, THERE YOU ARE

First, let’s talk about the point of origin symbol. For the TV series Stargate SG-1, the concept of the stargate was simplified, so that rather than each stargate having a unique set of symbols on it based on the stars as seen from its particular location in the universe, every stargate used the same symbols, based on the constellations as seen from Earth, aside from one unique symbol, which represented that particular stargate itself. Finding the symbol that represented the “point of origin” was a major plot-point in the film, though it was only occasionally touched on in the series; unique point of origin symbols were designed for other stargates just twice during the entire run of the show,2The stargate in Antarctica in “Solitudes,” and the stargate on the planet where the population was living a VR simulation in “The Gamekeeper” with other planets normally having one of the regular 38 “address” symbols substituted in their place (another reason I wanted to recreate the Abydos stargate was to have a supply of plausible stargate symbols to use as point of origin symbols for alien stargates on my SG-1 gate model).

Glowing buttons with the Antarctic stargate origin symbol, a large circle over a horizontal line, and the P7J-989 origin symbol, a series of curved lines tapering to a point, similar to an icon of a tornado or vortex
The Point of Origin symbols for the Antarctic stargate (left) and the stargate on P7J-989

In SG-1, the origin symbol for the stargate used by Earth during most of the show was carried over from the film, a triangle pointing upward at a circle, representing a pyramid with the sun directly above it.3The pyramid symbol, and all the other stargate symbols, were remade from scratch for the series stargate setpieces, and don’t precisely match the symbols used in the movie in size, orientation, or proportion. The symbol for Abydos in the series was three equilateral lines extending out from a center point, with two triangles flanking the vertical line.

The Giza stargate symbol, an upward-pointing triangle with a small circle above it, and the series version of the Abydos symbol, three lines radiating from a center point with
The Point of Origin symbols for the Giza (left) and Abydos stargates as seen on Stargate SG-1

That is similar to the way the symbol was described in the film (a pyramid with the three moons of Abydos above it), but it doesn’t quite look like the drawing of the symbol we saw in the film, which consisted of two wide, stacked triangles. And, in fact, there is a symbol of two wide, stacked triangles on the Abydos stargate in the movie. So where’d the symbol used in the TV show come from?

A chalk drawing of a pyramid, with three moons above it, each connected to the others with a line, and two insets of a symbol of a pair of stacked triangles from the Abydos stargate
The pictogram of the Abydos origin symbol seen in the movie, with inserts of the corresponding symbol on the stargate
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References
1 The Atlantis stargate, while superficially similar, actually has enough unique aspects that it makes more sense for me to build a separate model based on the parts I’ve made for the movie/SG-1 version.
2 The stargate in Antarctica in “Solitudes,” and the stargate on the planet where the population was living a VR simulation in “The Gamekeeper”
3 The pyramid symbol, and all the other stargate symbols, were remade from scratch for the series stargate setpieces, and don’t precisely match the symbols used in the movie in size, orientation, or proportion.

Harpist Photoshoot

My friend Aysha Gomez-Kureishi has recently decided begin offering her services as a harpist performing events in the San Francisco Bay Area (as events become a thing again). While I don’t have much experience working with two-legged models in photographs, we decided to see what we could come up with improvising a photo stage in her home office. Luckily, Aysha does have experience modeling, so she knew how to pose, and all I needed to worry about was lighting/staging, and camera placement. She and her husband also had several general ideas for shots and setups.

These are the photos that she chose to use on her website. She’s also posted some outtakes to her Instagram feed.

Virtual Sets and Educational Animations for UC Scout

For the past couple of years, I’ve been working at the University of California, Santa Cruz, as part of a team producing video lectures for on-line classes in the Scout and University Extension programs. As my time there comes to a close, I wanted to post a retrospective summary of what I’ve been doing. Day to day, the majority of my time was spent assembling and editing individual lessons, though at one time or another I at least touched on all aspects of production, including filming, quality assurance, and asset creation.

As far as 3D work goes, while I did have the chance to produce short explanatory animations for various lessons, something I volunteered for in the first few days on the job was creating virtual sets for our courses. Our presenters were shot on greenscreen, and I though it would add a level of visual interest to place them in a realistic environment, rather than up against some sort of plain color or gradient backdrop. 

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Tech the Tech: The Tenth Planet in “World Enough and Time”

Back in the 1960s, Doctor Who introduced the Cybermen as coming from a “counter-Earth” called Mondas, a twin planet of our own that had escaped detection as it orbited the sun exactly opposite the Earth. Mondas was flung into deep space when the arrival of Earth’s moon disrupted the balance between the planets, and the inhabitants gradually surgically altered themselves to survive the increasingly harsh environment, until they were cold, cybernetic monstrosities who strapped enormous engines to their world, intent on returning to their home star and draining Earth of its precious energy reserves. Mondas itself was depicted as being exactly identical to Earth (except upside-down1While upside-down, it is still rotating in the conventional way, suggesting that the Mondasians also consider “north” to be “up” on their maps. I’m not sure whether that means that, spatially, the planet was upside down relative to Earth and rotating in the same direction, or the surface was aligned the same way but was rotating backwards, like Venus . I doubt anyone gave it that much thought.), complete with humans identical to those on Earth.

There is no prize for finding the most scientific inaccuracies in that paragraph.
“World Enough and Time” and “The Doctor Falls,” the two-part season 10 finale of Doctor Who, revisited the Cybermen’s origin. While set on a ship either constructed by or commissioned for the people of Mondas rather than the planet itself, we do see a computer screen showing a display of the planet. At a casual glance, Mondas still appears to be identical to Earth (though right-side up this time2And still rotating in the conventional direction. Maybe they reversed the planet’s rotation when they attached the engines, like that episode of Futurama.), but the Doctor Who art department took the time to subtly modify the layout of the continents as a freeze-frame bonus. I’d hoped that the BBC’s Production Art gallery for the episode might contain a complete map, but, alas, it is not to be, and it seems unlikely the show will be revisiting Mondas anytime soon, leaving reverse-engineering the planet to fans like me.

First, I had to correct for the prespective distortion of the computer screen, so here’s the straight-on view of Mondas, in both Quicktime and GIF formats. Continue reading

References
1 While upside-down, it is still rotating in the conventional way, suggesting that the Mondasians also consider “north” to be “up” on their maps. I’m not sure whether that means that, spatially, the planet was upside down relative to Earth and rotating in the same direction, or the surface was aligned the same way but was rotating backwards, like Venus . I doubt anyone gave it that much thought.
2 And still rotating in the conventional direction. Maybe they reversed the planet’s rotation when they attached the engines, like that episode of Futurama.