Category Archives: Star Trek
100 Days, 100 Renders— Day 97
As a little birthday treat, I decided to recreate one of my all-time favorite VFX shots. I got a lot of speckling after I had to reduce the render quality to get something that I could put up today, and the decision to use a photo of the Earth with such a prominent aurora in the background was a daring choice that didn’t really pay off, but the most important part of the image to me was how the shuttlebay interior turned out, and it looks good.
100 Days, 100 Renders— Day 88
Another Beyond-inspired image. Trying to reproduce a (modern) pro-shot is definitely a good exercise. I think this might be the first time in my life I ever used a rim-light.
100 Days, 100 Renders— Day 87
You know what movie I really liked this year? Star Trek Beyond. You know what Blu-Ray arrived in the mail yesterday?
100 Days, 100 Renders— Day 84
I came across this screencap from TOS-R browsing around last night, and decided it would make a good iPad wallpaper.
100 Days, 100 Renders— Day 80
A minor settings error and a lack of time to make up for it led to todays super-tiny render. The angle was based on a common stock shot from the Original Series.
100 Days, 100 Renders— Day 77
100 Days, 100 Renders— Day 76
100 Days, 100 Renders— Day 68
100 Days, 100 Renders— Day 67
As the U.S.S. Sisyphus loses power in the face of the… cube? Higher dimensional structure? Viewscreen test pattern?… Captain Baxter realizes that it’s going to be one of those days.
I thought a picture inspired by the Improvised Star Trek would be fun, and give me a chance to do something slightly off-beat. I had a brain-fart when I was setting up the image, and misaligned the cube, so it’s not quite a real Belvedere Cube. Unfortunately, I have no idea how to model a Squircle.
I have no idea why the glow textures for the model didn’t apply, prompted the unplanned energy drain on the ship. Everything looked correct in the settings, but, hey, conversions are weird.