100 Days of Greebles— Day 4

My first freestyle. I’d been doing a lot of research and finding interesting props and lighting fixtures and whatnot that I might need, until I remembered that my main problem with modeling is that I’m a perfectionist, and if I can’t get it right, I tend to choke up. I’ll save the specific items for when I have more time. For now, I just picked and shape and started fiddling with it until I had something interesting.

100 Days of Greebles— Day 2

Now, the smart thing for me to do would’ve been to bank the dessert plate and bowl from yesterday, so I could’ve started off ahead of the game. Well, next time.

Tonight we have a little retro-reflector, or possibly a lighting fixture. Maybe a piece of candy, if you’re feeling hungry.

 

100 Days of Greebles— Day 1

It may seem quick, but I found out about three quarters of the way through 100 Days, 100 Renders that this was actually a semi-organized thing with a defined time and everything. Last time, part of the point was to give me something to do while I was job hunting, and when I actually found a job, it became a bit much to juggle. This time, I’m going big in the other direction, modeling one nurnie, greeble, piece of gak, or set-dressing every day. The idea is to build a library of pieces I can use in the future. Some of them may be random bits of interesting stuff, some might be something specific intended for a future project. No rules, just the general guiding principle that I might use these more than once, and that they shouldn’t take up more than a few minutes of modeling.

First off, something I need quite specifically; a set of dishware.