Perhaps someday I’ll go into my elaborate theory on how Avatar takes place in the universe of the new Battlestar Galactica.
100 Days, 100 Renders— Day 85
Something I’ve wanted to do once I had access to a HD-quality Babylon 5 model was to recreate some of the early publicity shots of the show, the ones with the really blown-out contrast (probably because the on-line copies were scans of printouts, and not straight renders). I always thought the distortion made the station look more like a model.
100 Days, 100 Renders— Day 84
I came across this screencap from TOS-R browsing around last night, and decided it would make a good iPad wallpaper.
100 Days, 100 Renders— Day 83
100 Days, 100 Renders— Day 82
I believe this Myst rocketship was the first complete model I made in Lightwave, some twelve years ago. At first I wasn’t sure what I could do with it for this project, but I realized that with a judicious angle, I could hide the fact that I didn’t have the rest of the island. I quickly surfaced it with textures from 3DXYZ, and plopped it into an sIBL setup, and we’ve got a picture. The lens flare is from Photoshop.
100 Days, 100 Renders— Day 81
There’s a great deal of history that you should know, but I’m afraid that I must continue my writing…
100 Days, 100 Renders— Day 80
A minor settings error and a lack of time to make up for it led to todays super-tiny render. The angle was based on a common stock shot from the Original Series.
100 Days, 100 Renders— Day 79
Crusade had a particular look to its visual effects. Nebulas and stars were much less saturated than they were in Babylon 5, and there was a tendency for sweeping camera moves that exaggerated the movement of the starfield. I probably could’ve moved the two or three times more to get a more faithful effect.








