Archive for October 11th, 2016

100 Days, 100 Renders— Day 65


I could probably easily spend another week working on this jumppoint, putting it into real scenes and realizing things I missed (there’s a reason none of the points in this shot are in front of the planet), and then doing it all again until I’m satisfied. And there’s got to be some way to do that transparent-from-the-sides effect in-camera…

• October 11, 2016 • Comments Off on 100 Days, 100 Renders— Day 65